Progress, Progress, Progress!

It’s 6:40, and the members of Divide By Zero Studios are gathered at a local restaurant for another weekly meeting. Since school began, we have been more productive in regards to our upcoming game, Vector Storm. We are, at this very moment, discussing the work we’ve done recently, and what is required moving forward.

And it’s looking very optimistic.

Just as we mentioned in earlier posts, the game will have three levels. The backdrop for level one has been completed. We just need to add the appropriate animations. The destruction system is now in place, and the third mini-boss – beta named “PulseRay” – has been created.

The team is currently working on the other aspects of the game, and production is picking up. Expect more updates in the near future.

Stay updated!